Rainbow Six Siege Operation Grim Sky: Hands-on with Clash and Maverick
Tom Clancy'due south Rainbow 6 Siege is about to secure its next major expansion, with the arrival of "Operation Grim Heaven." Firmly into the game'south third year of mail service-launch support, the update continues to build on the game'due south successful tactical shooter formula.
Like previous Rainbow Six Siege updates, Operation Grim Sky is on track to evangelize two new playable Operators. Ubisoft is set to implement Operators from separate counterterrorism units (CTUs) simultaneously, in a like vein to March's Operation Bubble. Other highlights include a facelift of Hereford Base, tweaks to Consulate, and various other changes.
Afterwards iii hours hands-on with Functioning Grim Sky prior to its reveal, Rainbow Half-dozen Siege'south futurity continues to look promising.
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Clash impressions: Holding the line
Category | Spec |
---|---|
Ability | CCE Shield |
Secondary | P-10C SPSMG9 |
Gadget | Barbed Wire Impact Grenade |
Armor | 3/3 |
Speed | ane/3 |
Price | 600 R6 Credits |
One of the master highlights of Operation Grim Sky is a new shield-wielding Operator, bringing a fresh playstyle for defensive teams. This three-armor, i-speed troop utilizes her "CCE Shield," merging technologies of Mira and Twitch into a unmarried mobile blockade, sporting an electrifying twist. While sharing traits with Montagne, as the first defending shield Operator, she packs some unique differentiators in her core playstyle.
Clash's primary weapon is occupied by the CCE shield, meaning just one of two secondary options is at hand. This puts a heavy accent on her unique gadget, reaffirming her role as support, rather than a frontliner, in combat. When her bulletproof shield is equipped, its glass sliding mechanism automatically deploys in full, covering her body from caput to toe. This too completely prevents Clash from using a weapon aslope her shield, with a period of vulnerability when switching.
Activating her gadget sends a short-range electrical pulse to nearby foes, slowing movement and dealing a small measure of impairment. This element makes her shield gameplay distinctly unique, introducing a new way to support allies while backside the shield. Deadening transitions between the shield and weapon also force Clash to cooperate with allies to kill enemies anchored past her gadget.
With 2 shield Operators already in Rainbow Six Siege, it's natural to enter Operation Grim Sky with low expectations for Disharmonism's contribution to the meta. However, she became my favorite of the duo in just a few matches, characterized by her ability to hugely influence how attackers approach the site. Her shield proves a major hurdle to overcome, blocking up points of entry and intercepting objective pushes. She also strongly encourages teamwork and is likely to find a strong presence at coordinated high-level play.
Although solo players won't use Clash's total potential, many can yet find success with her loadout. She'll accept a choice of a semi-automatic pistol with ruddy dot sight or 2-round outburst SMG, providing a level flexibility for her firepower. You may need to juggle a shield and weapon between comprehend, but she can hold ground with the help of strong armor.
Clash tin can bear witness a challenge to counter, though has some weaknesses to consider. Despite the CCE Shield'due south unlimited accuse, a cooldown time allows attackers to escape her grasp at times. Shortcomings of existing shield Operators too return, and with ample explosives amongst attackers, her shield is much easier to impede.
Bottom line: Clash is shaping upwardly as a strong defender, ideal for slowing downwards attackers in central chokepoints across the map. Although she may suit some solo players, this Operator's excels in a support role alongside a communicative squad.
Bohemian impressions: Breaching the hard fashion
Category | Spec |
---|---|
Ability | Blowtorch |
Chief | AR-15.fifty M4 |
Secondary | 1911 TACOPS |
Gadget | Smoke Grenade Claymore |
Armor | 1/iii |
Speed | 3/3 |
Price | 600 R6 Credits |
Maverick bears a more traditional aggressor playstyle, filling the role of Rainbow Six Siege's tertiary hard breacher with a three-speed, one-armor configuration. Building on foundations of Thermite and Hibana, his handcrafted blowtorch tin cleave through hard reinforcements, soft walls, and other destructible surfaces.
The blowtorch allows players to costless-draw on surfaces, providing welcome versatility based on the situation. This lets Maverick carve holes just a few inches wide, or string lines together into larger breaches. Yet unlike fellow difficult breachers, Maverick is heavily restricted past the speed and range of his blowtorch.
Maverick's well-rounded loadout is fit for most, supporting both coordinated teams and solitary players. Well-planned angles and timing volition help him excel in synergized squads, while those solo can still create unpredictable angles on the objective site. Thermite and Hibana volition also remain hugely relevant, with much faster and larger breaching capabilities. Ultimately, his presence should change how attackers approach the objective, only won't change existing Operator roles.
Past default, Maverick is equipped with the AR15.50 marksman rifle, which when paired with an ACOG sight, is platonic for landing difficult-hitting shots through his blowtorch holes. Alternatively, his M4 put more rounds downwardly range, with the tradeoff of bottom harm per shot.
While there are no direct counters for Maverick, in that location are repeatable tactics to overcome his abilities. Primarily, using the curt-range blowtorch requires Bohemian to stand by the surface, leaving him vulnerable to foes positioned on the other side. It's a risky manoeuvre no matter the state of affairs, pinpointing your position with a fiery glow.
Bottom line: Bohemian smartly defines a new role amidst the hard-breaching roster, ideal for whatsoever blazon of player. Map cognition and angles are crucial to full leverage this Operator, establishing a new fashion to approach the objective.
Clash or Maverick?
What are your thoughts on upcoming Rainbow Six Siege Operators, Clash, and Bohemian, since their reveal? Driblet into the comments section with your opinion and which Operator you programme to try first.
In the meantime, Operation Grim Sky is gear up to hit the PC Technical Test Server on August xx, ahead of full public release in September. For more details on the new Operators, map reworks, and other gameplay changes, check out our complete breakdown beneath.
Rainbow Half dozen Siege Operation Grim Sky: Everything We Know
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